const { app, BrowserWindow, ipcMain, Menu } = require("electron"); const path = require("path"); const { spawn } = require("child_process"); const fs = require("fs"); app.disableHardwareAcceleration(); // 高 DPI 缩放修复 // 音效播放器 function playAudioFile(filePath) { if (process.platform === "win32") { spawn("cmd", ["/c", `start "" "${filePath}"`]); } else if (process.platform === "darwin") { spawn("afplay", [filePath]); } else { spawn("aplay", [filePath]); } } ipcMain.on("play-sound", (_, soundFile) => { let soundPath; // 判断是开发环境还是生产环境 if (process.env.NODE_ENV === "development") { // 在开发模式下,直接指向 renderer/public 里的文件 soundPath = path.join( __dirname, "../renderer/public/assets/sounds", soundFile ); } else { // 在生产模式下,Vite 会把 public 里的文件复制到 dist 文件夹 soundPath = path.join( __dirname, "../renderer/dist/assets/sounds", soundFile ); } console.log("Main process trying to play sound at path:", soundPath); if (require("fs").existsSync(soundPath)) { playAudioFile(soundPath); } else { console.error("Sound file not found:", soundPath); } }); ipcMain.handle("get-sound-path", (_, soundFile) => { let soundPath; if (process.env.NODE_ENV === "development") { soundPath = path.join( __dirname, "../renderer/public/assets/sounds", soundFile ); } else { soundPath = path.join( __dirname, "../renderer/dist/assets/sounds", soundFile ); } if (require("fs").existsSync(soundPath)) { // 返回一个可供 web 环境使用的 file 协议 URL return `file://${soundPath}`; } else { console.error("Sound file not found:", soundPath); return null; } }); ipcMain.handle("get-sound-files", async () => { const soundDir = process.env.NODE_ENV === "development" ? path.join(__dirname, "../renderer/public/assets/sounds") : path.join(__dirname, "../renderer/dist/assets/sounds"); try { // 读取目录下的所有文件名 const files = await fs.promises.readdir(soundDir); // 筛选出 .mp3 文件并返回 return files.filter((file) => file.endsWith(".mp3")); } catch (error) { console.error("无法读取声音目录:", error); return []; // 如果出错则返回空数组 } }); ipcMain.on("show-context-menu", () => { const template = [ { label: "置顶显示", type: "checkbox", checked: isAlwaysOnTop, // 菜单项的选中状态与变量同步 click: () => { isAlwaysOnTop = !isAlwaysOnTop; // 点击时切换状态 mainWindow.setAlwaysOnTop(isAlwaysOnTop); // 并应用到窗口 }, }, { type: "separator" }, // 分隔线 { label: "退出", click: () => { app.quit(); // 点击时退出应用 }, }, ]; const menu = Menu.buildFromTemplate(template); menu.popup({ window: mainWindow }); // 在主窗口上弹出菜单 }); let isAlwaysOnTop = true; let mainWindow; function createWindow() { mainWindow = new BrowserWindow({ width: 200, height: 200, transparent: true, // 开启透明窗口 frame: false, // 无边框窗口 resizable: false, // 禁止调整大小 title: "说的道理桌宠", alwaysOnTop: isAlwaysOnTop, // 窗口始终在最上层 icon: path.join(__dirname, "../build/icon.png"), webPreferences: { preload: path.join(__dirname, "preload.js"), contextIsolation: true, webSecurity: false, }, }); // 当渲染进程传来这个事件时,就移动窗口 ipcMain.on("move-window", (event, { x, y }) => { // 使用 Math.round 避免非整数坐标可能带来的问题 mainWindow.setPosition(Math.round(x), Math.round(y), false); }); // 添加一个 handle,用于响应前端获取窗口位置的请求 ipcMain.handle("get-window-position", () => { if (mainWindow) { const [x, y] = mainWindow.getPosition(); return { x, y }; } return { x: 0, y: 0 }; }); if (process.env.NODE_ENV === "development") { mainWindow.loadURL("http://localhost:5173"); } else { mainWindow.loadFile(path.join(__dirname, "../renderer/dist/index.html")); } } app.whenReady().then(createWindow);