Update: 使用 howler 优化音效播放逻辑

This commit is contained in:
2025-08-08 20:06:52 +08:00
parent 86a59aff1f
commit 1f954aad35
3 changed files with 36 additions and 4 deletions

View File

@ -34,6 +34,24 @@ ipcMain.on('play-sound', (_, soundFile) => {
}
});
ipcMain.handle('get-sound-path', (_, soundFile) => {
let soundPath;
if (process.env.NODE_ENV === 'development') {
soundPath = path.join(__dirname, '../renderer/public/assets/sounds', soundFile);
} else {
soundPath = path.join(__dirname, '../renderer/dist/assets/sounds', soundFile);
}
if (require('fs').existsSync(soundPath)) {
// 返回一个可供 web 环境使用的 file 协议 URL
return `file://${soundPath}`;
} else {
console.error('Sound file not found:', soundPath);
return null;
}
});
let mainWindow;
function createWindow() {
@ -46,6 +64,7 @@ function createWindow() {
webPreferences: {
preload: path.join(__dirname, "preload.js"),
contextIsolation: true,
webSecurity: false, // 信任应用,并允许加载本地资源
},
});

View File

@ -8,6 +8,7 @@ contextBridge.exposeInMainWorld('electronAPI', {
console.error('播放音效失败:', err)
}
},
getSoundPath: (soundFile) => ipcRenderer.invoke('get-sound-path', soundFile),
showTooltip: (text) => ipcRenderer.send('show-tooltip', text),
onUpdatePosition: (callback) => {
ipcRenderer.on('update-position', (_, position) => callback(position))